Madden 25 Thresholds
George Amadeo
Aug 17, 2024
Why Thresholds are the most important thing in Madden 25
In order to maximize your potential on Madden 25, you first must know about thresholds. Thresholds are pivotal to your player's performance on Madden 25. Every stat in the game from throw power, to route running, to spinning all have a threshold that maximizes their performance. If you want to win more games on Madden 25, you’ll need to know this information, but don’t worry we got you covered!
Madden 25 Throw Power Threshold
Throw power is without a doubt one of the most important stats in Madden 25. With how prevalent bombs are, you need a quarterback who can throw the deep pass accurately. If he floats the ball too much or overthrows the pass, your touchdown could then become an interception, marking what would be a massive swing in the match. So how do you prevent underthrows on deep passes? Simple, just by having 88 throw power. If your quarterback has at least 88 throw power, he will neve randomly underthrow a deep pass. This will give you the ability to throw your deep passes and bombs with ease knowing that your quarterback will get the pass where it is supposed to go. When making your MUT team or picking your Regs team, make sure to check out the throw power rating.
Madden 25 Route Spinning and Spinning Threshold
The spin move has quickly become the most used skill move in Madden 25. While it is not at the game-breaking power as it was in College Football 25 (we’ll never forget you, Judkins,) the spin move is still a very strong feature in Madden 25 with the right player. In order to get the best spin possible on Madden 25 without the ability, you need at least 83 spins on the All-Madden game mode. If you have 83 spins, you will get the fastest spin animation possible without having an ability. Another important stat is route running. As is the case with most Madden’s when they’re new, man coverage is being used at a high rate, and route running is key to beating man coverage. For both short, medium, and deep route running, you want at least 85 route running to be able to beat man coverage at each area of the field. As long as you have that 85 route running threshold on the All-Madden game mode, your receivers will get open on certain routes vs man coverage! Some good routes vs man, are zigs, posts, and corners!
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